Some recent storyboard projects. 

Deadpool v Damsel

I recently upgraded my storyboarding software to the latest version and I saw this intimidating little button that says 3D. I avoided it for a while thinking ‘I don’t have time to learn another tool’, but it’s actually easy to get used to. I grabbed a couple assets from around the web and gave it a go.

Untitled Short #1


The following 3 clips are from a Minions short for Illumination. In this sequence, the main Minion finds himself in over his head when he gets transported to a whole new world. 

This is a rough pass.  

Untitled Short #2


A couple more clips here from another Minions short for Illumination. In this sequence, the main character has had his 15 minutes of fame in the 1970’s modern art world and is trying desperately to impress an art critic.  

A shorter version of the climax.


Great Big Story

I re-imagined this true story about how Nintendo's Mario got his voice. Narrated by Charles Martinet.   

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Go! Go! Cory Carson

Live Pitch -

The things little cars will do to impress other little cars.

"I had the pleasure of working with Tom LaBaff on a project here at EA. He helped bring our story to life. He brought the pages to a place we couldn't have got without him. Amazing spirit, great collaborator.  

-Mike Young - Director EA Sports

"Tom LaBaff is a consummate story artist. His whimsical drawings reflect his unique wit and charm, and his enthusiasm for his art is matched only by his diligent work ethic. I've always enjoyed working alongside Tom, and hope to do so again in the future."​  

-Kevin Deters - Director, Walt Disney Feature Animation 

"Tom LaBaff. He could storyboard the hell out of any scene I wrote, making bad stuff good and good stuff even better. Talented, creative, witty. A great guy."​  

-Ian Southwood - Screenwriter, Blue Sky Studios 

"Tom is one of those story artists who has it all. His style is appealing, his story sense is strong, and his work ethic is solid. I've known Tom for over a decade. He would be a great addition to any story team."​ ​  

-Nathan Greno - Director, Walt Disney Studios 


Ferdinand the Bull - Blue Sky Studios

Before the sound effects, big league editors, and movie stars

get involved, animated features go through months of trial and

error storytelling. The process is a lot like sitting...(see more)

The Copywriter


The legendary story of David Ogilvy. A man

on the street gets some sage advice from

the king of copywriting himself.  



Screenwriters John August (Big Fish) and Craig Mazin (The Hangover) record a weekly 
podcast where they end the show by sharing

'one cool thing.' This is that cool thing...